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Archive for July, 2008


First 4 Figures Unveils 12″ Sonic Figure

Thursday, July 24th, 2008

First 4 Figures, the gaming resin collectible company, has posted a teaser image of their new Sonic 12 inch statue on their site. Preorders for the item start July 31, 2008. Only a limited number will be available, so if you have interest in one, I suggest buying early. If the pricing is similar to their other items, the Sonic will be around $99.

Play-Asia also posted this item on their site a couple months ago and they have some more pictures from different sides. You can preorder from them, also. $99 with a release of Q4 2008.

Source First 4 Figures & Play-Asia


Back Online

Thursday, July 24th, 2008

Being the first to scan some images and write some facts from the article in Nintendo Power gave Blue Blur a bit of a spike in traffic, causing all 10GB of my bandwidth to be eaten. I’ve upgraded and am back online to bring you the newest news as it happens, along with keeping you up to date on all things that have happened already. I’ve got nearly 18 years of Sonic to cover, so keep checking back for regular updates.


Nintendo Power Gives a First Look For Sonic and the Black Knight

Monday, July 21st, 2008

I’ve received my issue of the Issue #232 September 2008 Nintendo Power with Sonic and the Black Knight as the cover story. Some of the key points that I think should be worth mentioning with direct NP text put in quotes:

-Developed by the same people as Sonic and the Secret Rings

-”This time, a sorceress named Merlina summons Sonic to the mythical realm of King Arthur, but it seems the fabled monarch has somehow been corrupted and now rules the land as the tyranical Black Knight.”

-Uses a similar storybook device as Secret Rings

-”As Sonic runs along, a simple flick of the Wii remote will execute a basic slash, which is enough to dispatch most low-level grunts.”

-More advanced swordplay consists of the ability to thrust, parry, and even pull off a buzz-saw maneuver midjump.

-”During out demo, we saw the hedgehog leap from a high precipice, then thrust the blade into a wall to slow his decent, sparks flying impressivly as steel cut through brick”

-”Combat is integrated in such a way that most of the time you can slice through any who stand in your path without even slowing down”

-Sonic is controlled with the Control Stick.

-”Our hero begins his quest as a mere knave. Only by becoming a full-fledged knight will he have any hope of defeating King Arthur.”

-”his sword, a talking blade named Calibur, serves as a mentor”

-If you help civilian townfolk in need of assistance, you’ll earn points toward knighthood. If you smite one of those civilians, your reputation will take a hit.

-”At the end of each stage, the game tallies your good and not-so-good deeds and updates your rank accordingly.

-You can purchase items from residents. “Sonic can aquire everything from gauntlets to magical tomes to new swords, and when equipped, each article bestows him with a unique benefit.”

-About 200 items in all, with some being able to be combined with others to make new ones.

-You have the option to go online and trade items with friends.

-Rings come in burlap sacks instead of monitors.

-Sonic uses magic elementals to help him do various things, such as a bounce pad or a speed boost. They look like chao heads. The red ones give him a jump and the blue give Sonic a speed boost.

-Sonic can cross large gaps by firing a ballista and grinding the rope to the other side.

-”On the audio side, veteran composer Jen Senoue is taking a smiliar approach, injecting familiar Sonic themes with a Celtic flavor.”

-”Each stage has multiple branching paths and searching for townsfolk and treasure chests provides an element of exploration that recalls Sonic’s early Genesis days.”

-”the camera will occasionally pan to a side-scrolling perspective for a quick dose of classic 2-D action”

-SBK Bringing back the skill system from Secret Rings, but they’re trying not to have the skill system interfere with the game’s tempo this time around.

-The mission structure also returns but the developers hope to make it less arduous.

-”And there will be no dinosaur eggs!”

-”Just as they subbed in for such characters as Ali Baba and Aladdin in Sonic and the Secret Rings, a number of familiar faces will assume Arthurian personas in SBK.”

-”This time, however, some of Sonic’s friends will be playable. Each hero will boast unique abilities, and though the team isn’t ready to divulge the full cast just yet, we do know the identities of two playable comrades: Knuckles, who brandishes two swords at once, and Shadow.”

-Playing as these other characters is entirely optional. You will be able to play through game as Sonic, or switch to the other characters if you choose.

-”When people see that Sonic is wielding a sword, they’ll probably have certain expectations of the multiplayer mode. And all I can say is that we’re thinking along those same lines.”

-While the old guages from Secret Rings are gone, a new special guage will “bestow him with similarly impressive powers. The meter fills gradually whenever Sonic vanquishes an enemy or snags a purple elemental, and when it reaches a certain point you can unleash a powerful combination attack capable of tearing through multiple foes in quick succession. You simply press the B button to lock onto the nearest enemy, flick the remote to strike him down, then press B again to move onto the next unfortunate soul. If you chain together enough smitings before the guage is depleted, Sonic will receive a speed burst at the end of the string.”

-”the team behind Sonic and the Black Knight is keenly aware of the franchise’s past missteps, and their enthusiasm for doing right by the series is infections”

Those are some key things I pulled out. If you want more, I suggest you pick up the September 2008 issue. It’s number 232 of Nintendo Power.

EDIT: I’ve thrown up some scans from the magazine to hold you over until some official images are put up.


Sonic & the Black Knight

Saturday, July 19th, 2008

An image posted online of the September 2008 issue of Nintendo Power has Sonic & the Black Knight as a Wii-exclusive game. The “Sonic swings cold steel” line most likely means swordplay is a part of the gameplay. While it hasn’t been confirmed yet, the image is too good for someone to put out a fake a couple of days before the actual issue of Nintendo Power comes out.

I went ahead and created a game page for it already. Nothing there, but it will be updated as soon as more information becomes available. That’s the update for today.


Let’s Try This Again

Saturday, July 19th, 2008

So all of my attemts over the past year and a half to have an ongoing site have failed. I’ll try once again to get daily updates until it is complete while posting all the newest news. I’ve now installed Wordpress so I do not have to manually make newsposts. Mostly this site is just here for me to learn how to do various things and have fun while doing it, so this entire site was put together from scratch with me having no idea how to do anything. Incorporating the design around wordpress has taken many hours of figuring out various items, but with each thing I do I learn how to do it. The more I do the faster it becomes. If you notice anything wrong with the site, just send off an e-mail to let me know and I’ll go about figuring out how to fix it. I’m leaving up all the old, horrible posts just to document the first year and a half of the site. While they aren’t anything to look at, it wouldn’t be cool to just take them down. That’s all the site news you need to know. One page a day, that’s still the goal. Let’s begin. Again.



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